Chittam cultural games laid out on a festive table with brass lamps and marigolds

In every school, with every child.

The GameSchool Advantage

A cultural learning proposal for the schools of India.

  • Attention that holds
  • Genuinely fun
  • Effortless for teachers

The problem

India's Classrooms Are Fighting a Silent War

  • Attention

    22% of children show attention-related symptoms

    SAGE Journals, 2025

  • Screens

    95% of parents worry about screen addiction. 92% say screens harm their children.

    Business Standard, 2024 · Indian Journal of Medical Research

  • Teacher burnout

    55% of teachers struggle with work stress

    IJDR Survey

Play builds attention, culture and character.

Children learn by playing structured Indian games — with no extra work for teachers.

  • Look Around game box

    Attention

  • Bharata Vilas card game box

    Culture

  • Samvidhan board game box

    Character

We'll match the right games to your school on the call.See the full game library

The method

Introducing GameSchooling by Chittam.

Indian cultural games, built into the school day.

Chittam games on a festive tableAges 3–14 · Screen-free

Play First

Fun, not forced.

Learning Follows

A short reflection after each game.

Library-Led

Librarians run the kits.

Culture, Not Lecture

An Indian idea in every game.

Aligned with NEP 2020

  • Culturally rooted
  • Experiential
  • Play-based

How it works

The Library‑Led Model

Zero extra load on teachers.

  1. A librarian with a stack of Chittam kits

    Step 1: The Librarian

    Keeps and issues the kits.

  2. A teacher holding the Chittam teacher manual

    Step 2: The Teacher

    Picks a game and follows the play card.

  3. Three children playing a board game

    Step 3: The Students

    Play in small groups.

  4. A school building

    Step 4: The School

    Gets a cultural program parents can see.

Teacher toolkit

  • Teacher manual
  • QR video for every game
  • Online orientation
  • Zero lesson planning

The record

What Schools Are Experiencing

Attention spans hold longer during structured play than during worksheets.

Educator, Chittam Impact Report
  • 100+ schools

  • 15,000+ families

  • 20+ cultural themes

  • 3–14 age range covered

Already in classrooms at

  • Vivekananda Kendra Vidyalaya
  • N.S.N. Memorial School
  • DPS Noida
  • SSVM School of Excellence
  • The School KFI
  • Chinmaya Vidyalaya
  • ONGC Public School
  • Feather Touch
  • D.A.V. Public School

and many more schools across India

Kits

Three Ways to Begin

Three kits, from a small start to a whole-school program.

  • Entry

    The Spark Kit

    Start small and see results in one term

    Ask about Spark
  • Flagship

    The Legacy Program

    Whole-school program, designed with your school

    Ask about Legacy

We'll help you pick the right one on a 15-minute call.

Let us begin

Book a 15‑minute call.

Talk to our team. We will help you choose the right kit.

On the call

  1. See the games up close
  2. Find the right kit for your school
  3. Plan your first term

Choose a time that suits you

Book a 15-minute call. You'll get a calendar invite straight away.

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Request a call back

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